Fashion

How Dune’s Costume Designers Created the Definitive Sci-Fi Fashion Fantasy

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Aware of the project’s challenging history, West knew it would take a special director to do the books justice. Encouraged to meet with Villeneuve by Mary Parent, vice chairman of worldwide production for Legendary Studios, she connected with him over Skype and was immediately sold. “I loved his passion,” she remembers. “From the beginning, he had a very grounded take on everything, and after speaking with him, I thought to myself, This guy is going to make the real Dune.” Having brought tech-bro realness to David Fincher’s The Social Network and provided The Revenant’s tale of revenge with period-accurate grit, West had proven her versatility in costume design for a wide range of genres; still, she had reservations about taking on a sci-fi epic. “When I spoke to Mary, I told her that it wasn’t my genre and I had never done anything like this before,” she continues. “She, of course, assured me that was precisely why Denis wanted me to work with him.”

Though the plot takes place ten thousand years in the future, Villeneuve wasn’t interested in rehashing the standard sci-fi motifs. The austerity and sleekness that Hollywood uses to denote steps forward in time would have been antithetical to Herbert’s vision. In the book, Dune’s worlds are modeled after the feudal courts of medieval Europe. “Denis wanted to create a world that felt different from existing sci-fi films, so [there are] no aliens, no silver gadgets. Instead, you have a philosophical experience,” says West. “It’s a futuristic take on the past and immediately made me think of medieval references, ancient tarot cards, and alchemy. We went back to Greek tragedy, [as] I felt there was a correlation between the house of Atreus and the house of Atreides. Our references were primarily historical, and Denis loved that.”

With estimates for the number of costumes required to bring Dune to the screen in the hundreds, West enlisted Morgan to codesign. Friends and collaborators for years, they were able to work together seamlessly. Morgan’s experience as costume supervisor on blockbusters like Inception and Man of Steel also meant he knew what it took to work on the epic scale Dune required. “In our department alone, almost 200 artists came in, all for the love of this,” says Morgan. “Jacqueline and I know each other so well that everything ebbs and flows, and that’s important. We were constantly bouncing ideas off each other, and communication was crucial because of the scope of everything. There are hundreds of small decisions that have to be made [on our end] and with Denis, who gave us a wonderful framework and let us be creative within that space.”